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Originally posted by akumirul at 20-1-2009 11:25 PM
aku nak bunuh nippang2 yang setan nih... :@ :@ :@
Banzai!,Banzai! :@ :@ :@ :@ :@ |
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Originally posted by edy_uptown at 21-1-2009 03:39 PM
Banzai!,Banzai! :@ :@ :@ :@ :@
wakaka....cam anak aku gak...dok se3but banzai banzai masa main cod waw nih |
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aku ske M1 Garand..hehe ngn flamethrower..uh yehhhhhhhhhhh |
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aku suka main game ni tp aku x leh main lama nanti pening |
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Balas #27 EssoBt8\ catat
Jangan tgk dekat sgt, bilik biar terang, monitor contrast/bright bg low...ni cara aku.
Ikut aku game ni tak sebest COD4. Bosanlah perang dunia ke2 je. |
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dah abis main hari tu...bestla....dapat bakar2 askar nippon ni....benci tul dia serang tetiba....banzai2...... |
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Reply #30 edy_uptown's post
nak tau sejarah perang dunia, kene le main COD 5.. mmg cukup sume perang dunia ada... |
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Balas #31 akumirul\ catat
Aku sokong! |
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Reply #35 edy_uptown's post
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Balas #36 akumirul\ catat
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call of duty world at war error console
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Error during initialization:
Unhandled exception caught
macam mana nak atasi masalah ni, saya guna windows 7. |
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