Edited by lexpeng at 18-4-2017 11:34 AM
Attention, Heroes!!
To improve your battle experience, we are happy to announce some balance adjustments for you: - Leader Ability Heal: Increased healingeffect.
- Leader Ability Shield: Increased theinitial shield from 200 to 500.
- Leader Ability Smite: Increased theinitial damage to 600.
- Increased the damage growth of Turretsto make it more difficult for players to dive gank.
- The Dark Dragon and the Elements Lord:Reduced their revival time and increased their growth attributes. Added Healthand Mana regen effect to the Elements Lord Buff.
- Magic Script: Increased shield from 500to 1,000.
- Wind Bow: Increased shield from 500 to1,000 to resist magic damage.
- Crystal: Increased shield from 800 to1,000 to resist magic damage.
- Abaddon: Reduced lifesteal effect ofthe ultimate ability from 18% to 15%.
- Quake: Reduced the 1st ability’s chargedistance to 700. Upgrade of this ability will not reduce its CD time. Quake nowincreases his Max Health by 363 for each level-up.
- Admiral: Upgrade of the 2nd abilitywill not reduce its CD time. The damage of the 1st ability increased.
- Tyrant: Ability Power boost of theultimate ability decreased from 18% to 12%.
- Lil' Witch: Increased the shield effectof the 3rd ability.
- Burning Sun: Increased the slow effectof the 2nd ability from 15% to 25% and reduced the mark damage of the 1stability.
- Warrior of Light: Reduced the executionpower of the ultimate ability.
- Iceblade: Increased the CD of theultimate ability and reduced its damage. Increased the shield effect of the 3rdability.
- Mountain King: Increased the sloweffect time of the 1st ability to 3 secs and the stun effect time of the 2ndability to 1.5 secs. Increased the 2nd ability’s damage and the casting speedof the ultimate ability.
- The Hornblower: Increased the damage ofthe 1st ability and the ultimate ability.
Fight on, Heroes! |