Microsoft has been investing in design like there’s no tomorrow (with Windows Phone sales being what they aren’t, perhaps there’s a grain of truth in that).
The Xbox 360 successor looks thoroughly 2013, from its ‘80’s styled vents and boxy edges to its Samsung-esque glossy black fascia. Out go teen-friendly lights and aggressive curves, in comes a more restrained look that won’t scare off parents.
Xbox One: Features
The Xbox One will have 8GB of RAM but the processor and GPUs are ‘custom’ and ‘specially made’. The big tech news is that it will run two virtual machines and three operating systems.
One machine will be dedicated to gaming, the other will deal with everything else: TV, apps, services and music.
Xbox One: Controller
The reason for this is that the four rumble pads on the Xbox One controllers on consoles that were hooked up to the games were disabled. As demonstrated back in Redmond and in a tech demo at Microsoft’s E3 booth, the new controller has four vibrating pads situated behind the triggers and where the player’s palms meet the controller.
They can provide a variety of sensations – such as simulating the kick of a firearm trigger, or the steady beating of a human heart – which are meant to better immerse the player with the action they’re controlling on screen.
Without them activated, however, there’s a genuine sense of disconnection between the player and the game’s action.
The actual feel of the Xbox One controller, though, is an improvement on the Xbox 360 control pad. The tips of the twin joysticks are smaller, yet fit more snugly against the surface of the player’s thumbs and the triggers feel like natural extensions of their index fingers. The controller is lighter and more streamlined underneath too as there’s now no battery pack jutting out at the centre.
All of the buttons are more flush against the controller’s surface too. The shoulder buttons and D-pad respond to the lightest touch and both feel smoother the touch as well. The Start and Select buttons have been replaced with smaller Menu and Apps buttons.
The central ‘X’ button has been moved to the top of the controller and is also more flush against its surface; it’s light to the touch too, although T3 got told off for using it and inadvertently bringing up the UI.
Xbox One: Kinect
The next biggest change from Microsoft’s last gen machine is most evident in the Kinect Module. Unfortunately there were no games to play with the new sensor, but Microsoft’s booth personnel were more than happy to walk us through a demonstration of its capabilities.
First off, the new Kinect sensor can support up to six players at once, which is a vast improvement on the two- player limit its predecessor could handle.
Rather than reading the player as wiry stick figure with boxes for hands, feet and a head, the new Kinect module can pick up muscle texture, the shape of the player's head and register the difference between their thumbs and the tips of their fingers.
It can even pick up strain on the player's body parts, demonstrated to us when we stood one leg and saw our body part slowly turn red on the screen in front of us. Voice activated commands are still part of the package too.
Kinect can now monitor facial expressions, see if the player’s face begins to flush and even read the player’s heart rate. Not only will all of this be useful in the creation of Kinect software – fitness games, for example, will be far more advanced – but it also allows Kinect to gauge the player’s level of engagement with any form of entertainment they happen to be watching through the Xbox One.
Xbox One: Games
Microsoft is receiving a nasty caning from the entire Internet for its policies about second hand game sales, DRM, online and pricing in the wake of Sony’s press conference. Still, it’s worth remembering that before Sony stuck the boot in and changed everyone’s focus entirely, Microsoft had shown off a robust line up of video games at its keynote that looked absolutely brilliant.
Xbox One Only Launching in 13 Countries in 2013 : Not a "worldwide" launch
Microsoft has decreased the number of countries that will receive the Xbox One later this year from 21 to only 13.
The eight countries that have been cut are Belgium, Denmark, Finland, Netherlands, Norway, Russia, Sweden and Switzerland. These countries will not have to wait until early 2014 to receive the Xbox One.
Here’s the reason Microsoft revealed for the delay:
The delay was caused by work to localize the Xbox One dash, incorporate additional voice and languages, and build partnerships to bring apps and meaningful local content to each country.
We understand this will be disappointing news for our fans in the impacted countries, and we are doing everything we can to bring Xbox One to you as soon as possible next year.
Below is the list of countries that will get the Xbox One by the end of 2013:
The Xbox One has been delayed in several countries. That's a bummer. There's some good news though, as Xbox One games won't be region locked!.
When the console launches this November, we will support Xbox One in 13 markets," Microsoft told Eurogamer. "Xbox One may be used in all countries, including the non-launched markets. In addition, Xbox One games are not region locked. Any Xbox One game purchased at retail can be used in any country on any Xbox One.
Ten Reasons To Love The Xbox One Operating System.
1. Redesigned Metro User Interface.
2. Quick Response Time.
3. Developers Can Add Achievements Post-Release.
4. 1000 Friends, Unlimited Followers.
5. Six profiles can be signed in at once.
6. Individual Speech Profiles.
7. Advanced Voice Commands With Kinect.
8. Powerful, Universal IR Blaster.
9. Multitasking Through App Snapping.
10. Simple, Streamlined Video Sharing.
kroit dengar kawan kroit cerita, xbox one ni problem dia,
part nak share game tak boleh ye? satu game, register kat account xbox kita, baru boleh main. orang lain tak leh main?
plus, kena selalu online xbox one tu, takleh offline?